EdTech Magazine
Acer Makes Esports Gaming More Accessible With Entry-Level Hardware
Mar 23
Esports is no longer a fringe activity in K–12; it’s one of the fastest-growing school programs in the country, with some 55% of school district leaders prioritizing a gaming initiative in the past two years. It’s no wonder that TCEA 2026’s esports sessions were packed with attendees curious about how to get started. E…